πReturn Estimation v1
It's a fair and open game.
From lower to high rarity, our NFT has:
Common
Rare
Epic
Myth (or Unique)
Free NFT would be a special type isn't involved into the upgrade system.
Each rarity divided by certain levels. Each level will need to consume different amount of $NGT or $ZZZ tokens to upgrade from previous one. The cost of upgrading level increase with the level. In critical levels, $ZZZ applies.
$ZZZ tokens are applied in certain important levels.
Unique are special versions which has the same functionalities as Myth. For example, our OG series are all Unique NFTs which could be used the same as Myth NFTs.
Upgrade
Common
1
0
0
0
0
10
2
38
0
38
0
10
3
39
0
77
0
10
4
41
0
118
0
10
5
42
0
160
0
10
6
44
0
204
0
10
7
46
0
250
0
10
8
49
0
299
0
10
9
52
0
351
0
10
10
44
15
395
15
10
11
47.2
0
442.2
15
10
12
51.2
0
493.4
15
10
13
56
0
549.4
15
10
14
61.6
0
611
15
10
15
68
15
679
30
10
16
76.8
0
755.8
30
10
17
86.4
0
842.2
30
10
18
99.2
0
941.4
30
10
19
115.2
0
1056.6
30
10
20
134.4
20
1191
50
10
21
158.4
0
1349.4
50
10
22
188
0
1537.4
50
10
23
225.6
0
1763
50
10
24
272
0
2035
50
10
25
329.6
20
2364.6
70
10
26
401.6
0
2766.2
70
10
27
491.2
0
3257.4
70
10
28
603.2
0
3860.6
70
10
29
743.2
0
4603.8
70
10
30
918.4
35
5522.2
105
10
Rare
1
0
0
0
0
10
2
85
0
85
0
10
3
88
0
173
0
10
4
92
0
265
0
10
5
95
0
360
0
10
6
100
0
460
0
10
7
104
0
564
0
10
8
110
0
674
0
10
9
116
0
790
0
10
10
99.2
30
889.2
30
10
11
106.4
0
995.6
30
10
12
115.2
0
1110.8
30
10
13
125.6
0
1236.4
30
10
14
138.4
0
1374.8
30
10
15
153.6
30
1528.4
60
10
16
172
0
1700.4
60
10
17
195.2
0
1895.6
60
10
18
224
0
2119.6
60
10
19
259.2
0
2378.8
60
10
20
303.2
50
2682
110
10
21
357.6
0
3039.6
110
10
22
424.8
0
3464.4
110
10
23
508.8
0
3973.2
110
10
24
613.6
0
4586.8
110
10
25
744
50
5330.8
160
10
26
907.2
0
6238
160
10
27
1110.4
0
7348.4
160
10
28
1364
0
8712.4
160
10
29
1680
0
10392.4
160
10
30
2075.2
120
12467.6
280
10
Epic
1
0
0
0
0
10
2
270
0
270
0
10
3
280
0
550
0
10
4
291
0
841
0
10
5
303
0
1144
0
10
6
317
0
1461
0
10
7
332
0
1793
0
10
8
350
0
2143
0
10
9
370
0
2513
0
10
10
315.2
120
2828.2
120
10
11
338.4
0
3166.6
120
10
12
365.6
0
3532.2
120
10
13
399.2
0
3931.4
120
10
14
439.2
0
4370.6
120
10
15
488
120
4858.6
240
10
16
548
0
5406.6
240
10
17
621.6
0
6028.2
240
10
18
712.8
0
6741
240
10
19
825.6
0
7566.6
240
10
20
965.6
220
8532.2
460
10
21
1138.4
0
9670.6
460
10
22
1353.6
0
11024.2
460
10
23
1621.6
0
12645.8
460
10
24
1955.2
0
14601
460
10
25
2371.2
220
16972.2
680
10
26
2890.4
0
19862.6
680
10
27
3537.6
0
23400.2
680
10
28
4345.6
0
27745.8
680
10
29
5353.6
0
33099.4
680
10
30
6613.6
400
39713
1080
10
Myth (or Unique)
1
0
0
0
0
10
2
717
0
717
0
10
3
743
0
1460
0
10
4
772
0
2232
0
10
5
803
0
3035
0
10
6
839
0
3874
0
10
7
880
0
4754
0
10
8
927
0
5681
0
10
9
981
0
6662
0
10
10
836
300
7498
300
10
11
896.8
0
8394.8
300
10
12
969.6
0
9364.4
300
10
13
1057.6
0
10422
300
10
14
1164
0
11586
300
10
15
1294.4
300
12880.4
600
10
16
1453.6
0
14334
600
10
17
1649.6
0
15983.6
600
10
18
1891.2
0
17874.8
600
10
19
2189.6
0
20064.4
600
10
20
2560
500
22624.4
1100
10
21
3020
0
25644.4
1100
10
22
3591.2
0
29235.6
1100
10
23
4302.4
0
33538
1100
10
24
5187.2
0
38725.2
1100
10
25
6291.2
500
45016.4
1600
10
26
7667.2
0
52683.6
1600
10
27
9384.8
0
62068.4
1600
10
28
11528
0
73596.4
1600
10
29
14203.2
0
87799.6
1600
10
30
17544.8
1200
105344.4
2800
10
Free
Free NFT cannot be upgraded and the durability cost will be 10 per day.
Merge Furnitures to Bedroom
While merging Furnitures could created a new bedroom NFT, there's possibilities designed for the process. The factors are:
Score: the score of the consumed furniture, which decided by its quality.
Rarity(Common, Rare, Epic, Myth): different rarities have different possibilities to be generated during merge.
Notice that, using higher level Furnitures may have lower level Bedroom generated. Better Furnitures only helps improving the score of the bedroom, which decides the possibilities.
5
92.4%
6.00%
1.40%
0.20%
9
82.60%
11.80%
4.00%
1.60%
20
63.90%
21.70%
9.50%
4.90%
40
29.90%
39.70%
19.50%
10.90%
60
0.00%
53.60%
29.50%
16.90%
80
0.00%
37.60%
39.50%
22.90%
100
0.00%
21.60%
49.50%
28.90%
120
0.00%
5.60%
59.50%
34.90%
140
0.00%
0.00%
59.10%
40.90%
160
0.00%
0.00%
53.10%
46.90%
Last updated